Education, Research & Talent Development
ERT-0900 (MetaX) Metaverse & Extended Reality (XR) Campus
Learning in the limitless worlds of XR.
Vision and Identity
MetaX envisions education that transcends walls, merging reality with the virtual world. Through AR, VR, and metaverse technologies, it crafts immersive learning journeys that inspire creativity, inclusivity, and collaboration. MetaX makes learning boundless, interactive, and visionary.
Architecture and Features
Immersive theaters with motion tracking and haptic floors enable multi-user XR classes. Content studios feature volumetric capture, green stages, and render farms for real-time production. A mixed-reality quad blends physical sculptures with persistent digital overlays. Device lockers and calibration booths streamline rapid, campus-wide headset deployment.
Lifestyle and Experience
A headset drops and the world expandshistory you can walk through, equations you can touch. Classmates meet in cities that dont exist yet and design what will. Learning feels like play, but the stakes are real. Curiosity gets a new dimension.
Sustainability and Innovation
MetaX builds immersive XR learning that dramatically increases engagement while reducing physical resource needs. Virtual labs, cultural field trips, and safety-critical simulations run on optimized hardware for lower energy draw. Content analytics personalize experiences and certify competencies. Education scales without scaling the footprint.
Investment and Value
Immersive XR education draws tech-oriented learners and international partnerships. Tuition, R&D, and content creation yield multiple income streams. The virtual campus model allows scalable online enrollment and cross-border program expansion.
An immersive learning and R&D environment where AR, VR, and metaverse applications converge. Students and researchers explore virtual campuses, simulations, and XR-powered education. The campus fosters collaboration, digital creativity, and advanced training, redefining learning experiences while positioning itself as a hub for immersive technology innovation.
Immersive digital learning environment blending real and virtual spaces for interactive education and training.
Key Features:
| Investment Highlights: | Immersive learning and content R&D attracting digital creatives. |
| Value Proposition: | The First XR Campus in the Province |
| Benefits: | Global students, virtual economy |
| Why it Matters: | Prepares digital-native students |
| Role: | Immersive digital learning |
| Core Objectives: | Innovation, inclusivity |
| Mission Statement: | Learning without limits. |
| Key Features: | AR/VR immersive learning |
| Land Area: | 12,700 sqm |
| Projected Gross Income per Year: | PHP 400,050,000.00 |
| Valuation: | PHP 40,505,062,500.00 |
| Initial Business Model: | Unit Lease |
| Main Business Model: | XR Campus |
| 2nd Business Model: | Virtual Courses |
| Other Income Streams: | Software Licensing |
| Estimated ROI Timeline: | 7 years |
Specifications:
| Building Size: | 46m(w) x 55m(l) x 33.5m(h) |
| Building Features: | 5-storey XR studios demand volume for tracking grids, cycloramas, and acoustic treatment. |
| Unit Features: | 150 sqm / unit |
| Number of Buildings: | 5 |
| Units per Building: | 80 XR studios |
| Total Number of Units: | 400 total units |
| Selling Price per Unit: | PHP 10,001,250.00 / unit |
| Lease Rate per Unit per Month: | PHP 83,343.75 / mo |


























